Would you like to react to this message? Create an account in a few clicks or log in to continue.

explosion mod

+4
Sorlaize
ice-power
Pjotrkiller
kaostheory
8 posters

 :: Game Ideas :: Gameplay

Go down

explosion mod Empty explosion mod

Post  kaostheory Sun Jul 27, 2008 8:43 pm

i have been thinking, i think we should add and explosion modifier as in building and etc have a duration period before the get destroyed (health bar) like if sasuke and naruto started this huge fight in the academy the building will get destroyed after the fight gets too intense that depends if like naruto trys to kik sasuke but misses and hits the wall then the buildings health bar goes down a notch (like a fifth) and eventualy destroys if the fight intensifies.
kaostheory
kaostheory
Chuunin

Posts : 75
Join date : 2008-07-06

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Pjotrkiller Mon Jul 28, 2008 3:15 am

I have seen we are busy with Havoc, we can maby(not sure) use the special effect of this video:
https://www.youtube.com/watch?v=3bKphYfUk-M
Watch 0:45 and further.

The effect with the wood and statues and other stuff Razz
Like if you kick a building that happens.
Pjotrkiller
Pjotrkiller
Special Chuunin

Posts : 298
Join date : 2008-05-29
Age : 29
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  kaostheory Mon Jul 28, 2008 8:46 am

wow! thats awsome. that will be very hard wouldnt it?
kaostheory
kaostheory
Chuunin

Posts : 75
Join date : 2008-07-06

Back to top Go down

explosion mod Empty Re: explosion mod

Post  ice-power Mon Jul 28, 2008 9:58 am

xd Yeah, if they do with very detail!!
ice-power
ice-power
Genin

Posts : 40
Join date : 2008-07-02

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Pjotrkiller Mon Jul 28, 2008 11:09 am

Hmm but I am not sure that's Havoc, maby its that other name in it Europhea engine or something.
But Sorlaize told me we use Havok.
Pjotrkiller
Pjotrkiller
Special Chuunin

Posts : 298
Join date : 2008-05-29
Age : 29
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Sorlaize Tue Jul 29, 2008 3:22 pm

Pjotrkiller wrote:I have seen we are busy with Havoc, we can maby(not sure) use the special effect of this video:
https://www.youtube.com/watch?v=3bKphYfUk-M
Watch 0:45 and further.

The effect with the wood and statues and other stuff Razz
Like if you kick a building that happens.

Something like this: https://www.youtube.com/watch?v=1OU6WyWM2WU&feature=related

Yeah, got to have the nice effects. Very Happy
Sorlaize
Sorlaize
SOS Lead
SOS Lead

Posts : 383
Join date : 2008-04-18
Location : England

http://soundofstone.roflforum.net

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Pjotrkiller Tue Jul 29, 2008 4:41 pm

Sorlaize wrote:
Pjotrkiller wrote:I have seen we are busy with Havoc, we can maby(not sure) use the special effect of this video:
https://www.youtube.com/watch?v=3bKphYfUk-M
Watch 0:45 and further.

The effect with the wood and statues and other stuff Razz
Like if you kick a building that happens.

Something like this: https://www.youtube.com/watch?v=1OU6WyWM2WU&feature=related

Yeah, got to have the nice effects. Very Happy

Are we able to have those?
Pjotrkiller
Pjotrkiller
Special Chuunin

Posts : 298
Join date : 2008-05-29
Age : 29
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Sorlaize Tue Jul 29, 2008 4:44 pm

Yes, Havok provides very fast physics. We can also blend animation with physics for character collisions. Very Happy
Sorlaize
Sorlaize
SOS Lead
SOS Lead

Posts : 383
Join date : 2008-04-18
Location : England

http://soundofstone.roflforum.net

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Pjotrkiller Tue Jul 29, 2008 4:49 pm

Sorlaize wrote:Yes, Havok provides very fast physics. We can also blend animation with physics for character collisions. Very Happy
Wow cool lol!
Pjotrkiller
Pjotrkiller
Special Chuunin

Posts : 298
Join date : 2008-05-29
Age : 29
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Tsengu Sat Aug 02, 2008 1:58 pm

kaostheory wrote:i have been thinking, i think we should add and explosion modifier as in building and etc have a duration period before the get destroyed (health bar) like if sasuke and naruto started this huge fight in the academy the building will get destroyed after the fight gets too intense that depends if like naruto trys to kik sasuke but misses and hits the wall then the buildings health bar goes down a notch (like a fifth) and eventualy destroys if the fight intensifies.

I love the idea kaostheory. I have a huge thing with the environment. I love having destructible play available and at my disposal. I want to use this, I think the durability should go by a percentage and with every kick or punch the durability could go down 1%. A finishing kick would make it go down 3% and other moves like rasengan and chidori would take away 20% (if mastered). After all, buildings should be ready for this in a ninja building.
Tsengu
Tsengu
SOS Programmer

Posts : 426
Join date : 2008-05-26
Location : Canada

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Spuggie Tue Aug 19, 2008 1:33 pm

maybe money should be take out of like your village treasury to repair damages done to village so if an enemy village destroys your village it will cost to build it back up but your village gains money from you doing missions they dont take it from the characters them selves if you do a mission you get all the reward but also for completing the mission your village will get a certain amount of money which could then implement huge vilage on village wars lol which would be pretty amazing

Spuggie
Genin

Posts : 16
Join date : 2008-08-19

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Umaterasu Tue Aug 19, 2008 2:06 pm

Spuggie wrote:maybe money should be take out of like your village treasury to repair damages done to village so if an enemy village destroys your village it will cost to build it back up but your village gains money from you doing missions they dont take it from the characters them selves if you do a mission you get all the reward but also for completing the mission your village will get a certain amount of money which could then implement huge vilage on village wars lol which would be pretty amazing

Already said this idea >.>
Umaterasu
Umaterasu
SOS Concept Artist

Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Rave Wed Aug 20, 2008 1:38 am

ye doing that : as in destroying buildings would be awesome, but who's gonne rebuil them? xD
we can have a "contructor" as a job, and they get gold from the town to rebuild stuff which takes a small amount of time...
and like, the constructors arent any better in fightin cuz of their job , but they can have great items which makes them balance :p
Rave
Rave
Admin

Posts : 191
Join date : 2008-05-24

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Umaterasu Wed Aug 20, 2008 1:59 am

Eumm....constructor Job will be hard to develop. I was thinking that the Kage could take out money from the village and asks a GM or another team member of how much will it cost to repair the Village. And when he pays then we could copy/paste the Village like it was before. It is the simpliest way O.o
Umaterasu
Umaterasu
SOS Concept Artist

Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout

Back to top Go down

explosion mod Empty Re: explosion mod

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top


 :: Game Ideas :: Gameplay

 
Permissions in this forum:
You cannot reply to topics in this forum