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Sai daggers

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Sorlaize
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Post  Rev54 Sat Sep 13, 2008 12:42 pm

What about Sai's?

Sai daggers 18bf725b

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Post  Sw0rdm3n Sat Sep 13, 2008 1:39 pm

we dont have these.

Nice work btw, and make sure they are low poly, as low as possible.
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Post  Pjotrkiller Sat Sep 13, 2008 1:46 pm

Nice work but can you try to make them smoother? U have like runescape grafhics now xD
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Post  Sw0rdm3n Sat Sep 13, 2008 1:54 pm

Pjotrkiller wrote:Nice work but can you try to make them smoother? U have like runescape grafhics now xD

solraize specifically asked for them to be low polly.

To make it smoother u need more pollys.
and since it will be a small weapon that u will barely see, it will look smooth. since in comparison to your characters size it will be tiny...
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Post  Pjotrkiller Sat Sep 13, 2008 2:04 pm

Ok I see I didnt know.
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Post  SerenoFlanjor Sun Sep 14, 2008 12:26 am

You need to improve them a bit. Sai swords look like this: http://www.icenimilitaria.co.uk/assets/saiswordsbig.jpg

The blade and handle look very bad. Also it would look a lot better if you textured it. I've actually used sai swords before so I can tell you they are not very sharp. They are more blunt and round then sharp and pointy so it would be a good idea to smooth it. Also a side bit of info on sai swords. They were used in three ways: striking, aid to hand to hand combat and defensively.

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Post  Sorlaize Sun Sep 14, 2008 12:39 am

SerenoFlanjor wrote:You need to improve them a bit. Sai swords look like this: http://www.icenimilitaria.co.uk/assets/saiswordsbig.jpg

The blade and handle look very bad. Also it would look a lot better if you textured it. I've actually used sai swords before so I can tell you they are not very sharp. They are more blunt and round then sharp and pointy so it would be a good idea to smooth it. Also a side bit of info on sai swords. They were used in three ways: striking, aid to hand to hand combat and defensively.

Thanks for the advice & welcome. Very Happy
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Post  Tsengu Sun Sep 14, 2008 6:07 pm

Nice work Rev.
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Post  Rev54 Mon Sep 15, 2008 10:08 pm

my first time i tried to model these
https://2img.net/h/i153.photobucket.com/albums/s216/phyreblade_blog/Weapons/Dagger%20Sai/Japanese_Sai_Dagger_lg.jpg

and yeah I can see how there more complicated.

So to try and do Sereno's suggestion of sai's I came up with the below.
[quote="SerenoFlanjor"]You need to improve them a bit. Sai swords look like this: http://www.icenimilitaria.co.uk/assets/saiswordsbig.jpg

I tried applying textures, but I feel autocad isn't very good with applying materials. Also These probably still look bad or nothing like the image, but these are very low polys. I mean I can't smooth stuff out to much, because that would cause more polys. although to think about it, theres pretty much nothing put cylindrical shapped objects to these, so they already eat up polys. so what do you think! good or bad just make it construction critisim. Not, you suck sort of stuff!

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Post  deshaun626 Tue Sep 16, 2008 6:08 am

thats actually pretty good
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Post  SeanAsberry Wed Sep 17, 2008 5:05 pm

thats actually pretty good
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Post  SerenoFlanjor Wed Sep 17, 2008 5:51 pm

They're getting better. As a quick question, how many polies are they and have you asked Sorlaize how many you should use?

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Post  Wrongfire Wed Sep 17, 2008 5:54 pm

Lower the number of segments if you use cylinders.

That looks like its at least 700+ polys
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