Would you like to react to this message? Create an account in a few clicks or log in to continue.

Davidhalo's Junkpile

5 posters

Go down

Modelling is..

Davidhalo's Junkpile Votingbartd338%Davidhalo's Junkpile Votingbartd3 38% 
[ 3 ]
Davidhalo's Junkpile Votingbartd313%Davidhalo's Junkpile Votingbartd3 13% 
[ 1 ]
Davidhalo's Junkpile Votingbartd325%Davidhalo's Junkpile Votingbartd3 25% 
[ 2 ]
Davidhalo's Junkpile Votingbartd313%Davidhalo's Junkpile Votingbartd3 13% 
[ 1 ]
Davidhalo's Junkpile Votingbartd313%Davidhalo's Junkpile Votingbartd3 13% 
[ 1 ]
 
Total Votes : 8
 
 

Davidhalo's Junkpile Empty Davidhalo's Junkpile

Post  DavidHalo Tue Oct 28, 2008 11:42 am

Taru Nedo -
Davidhalo's Junkpile TaruHeadwipcopy
Davidhalo's Junkpile WiPTexture
8454 Tri - Too Many Textures ( Waste -_- )
Ecto Goggles ( For Game Zero Gear ) -
Davidhalo's Junkpile Iconinforim
514 Tri | 1x256 Diff.
Green Ranger -
Davidhalo's Junkpile GreenRanger
2300 Tri | 1x1024 Diff.
Halo -
Davidhalo's Junkpile Halo2
3453 Tri | 1x1024 Diff.
Zero Body -
Davidhalo's Junkpile ZeroModelSheet
3120 Tri
Sasuke ( Dead Mod Project ) -
Davidhalo's Junkpile Katon
3455 Tri - 1x512 Diff. 1x256 Diff.
Image From Demo Reel From 07 -
Davidhalo's Junkpile Po_im_2
Gabe & Tycho -
Davidhalo's Junkpile GabeTycho_Wip_Sheet
1800 Est. Tri | 1x512 Diff. Each [ Really Shitty Render Sorry ]
CURRENT WIP -
Davidhalo's Junkpile Gbbcopy
1x256 Diff.

Also My LATEST work is ..well conflicting. It's a peice that I did for MY Naruto 3d MMO idea I've had in my
head, got a nice big design doc and all was planning to work on it so I built up this really low poly base
to start with, texturing it tonight then working on different clothing designs and such.

Davidhalo's Junkpile Modelsheetwip
Made a couple of examples of just random clothing put on top to see what it would look like. Not so bad, hopefully my limited texturing skills can make it all shine. They'll have ink outer borders ingame so next shot with texture will have that.

Thanks for the views : D

DavidHalo
Academy Student

Posts : 3
Join date : 2008-10-28

http://narutorivals.activebb.net/

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  Umaterasu Tue Oct 28, 2008 4:47 pm

Wow...Nice...but I don't understand why did you post them O.o?...do you wanna get on the team?
Umaterasu
Umaterasu
SOS Concept Artist

Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  Sw0rdm3n Tue Oct 28, 2008 5:04 pm

Um, Hes introducing him self and showing off what he has done.
Sw0rdm3n
Sw0rdm3n
SOS Modeller

Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  Sorlaize Tue Oct 28, 2008 11:07 pm

Nice, I'm sure I've seen these before. Looking at the first image, in particular the hair, I'd say aim for much higher poly. I'm not sure how hair will be implemented but I imagine it will actually be similar to cloth simulation, so the hair you model could be converted to a physics version of the same hair mesh. Smile
Sorlaize
Sorlaize
SOS Lead
SOS Lead

Posts : 383
Join date : 2008-04-18
Location : England

http://soundofstone.roflforum.net

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  DavidHalo Wed Oct 29, 2008 7:10 am

Sorlaize wrote:Nice, I'm sure I've seen these before. Looking at the first image, in particular the hair, I'd say aim for much higher poly. I'm not sure how hair will be implemented but I imagine it will actually be similar to cloth simulation, so the hair you model could be converted to a physics version of the same hair mesh. Smile

Well for Taru Nedo he's really meant to have bulky spikey hair, when the texture comes on it it will look a bit better rest assured since I'm doing bone animation not physics. I'm not a particular fan of physics on characters unless it's necessary, bone animation is the way to go for me , lots of control.

Umaterasu wrote: I don't understand why did you post them O.o?...do you wanna get on the team?

Just introducing myself as Sw0rdm3n said, not really particularly interested in joining as I have my own little scheme working with a few buddies but otherwise just dont have the time.

Thank you all for your replies

DavidHalo
Academy Student

Posts : 3
Join date : 2008-10-28

http://narutorivals.activebb.net/

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  Wrongfire Wed Oct 29, 2008 2:16 pm

Your models have alot of style to them. Nice job Very Happy
Wrongfire
Wrongfire
SOS Modeller

Posts : 68
Join date : 2008-09-15

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  DavidHalo Thu Oct 30, 2008 6:14 pm



First media release! Take a deep breath because here it comes!!!

Male Base Mesh -

Davidhalo's Junkpile Basemesh_texturecopy

Everthing in white is just a placeholder for other shirts,shorts,pants,hair, etc. The Bandana I kept in because until further notice you'll normally have the bandana on your head which should be no surprise.
Hair Example / FaceCloseup -

Davidhalo's Junkpile Hairexcopy

Hair example ( nonshaded) with a closeup of the face texture. I'm not a texture artist but I dont think its that bad : \. I'll have my concept artist whip up some clothing ideas asap so that I can start doing tests for both hair and clothing to at least get some nice male characters ingame. Then onto work on the Female Base mesh!

All the colors ( skin, hair, eyes ) are interchangable! Want an afroninja ? Sure ya do! Blondehaired albino!?! Haha why not!

Hopefully not too shabby for a first media release!


A quote from my website that I started. Not linking just wanted to post progress and didnt feel like typing it all out again!

DavidHalo
Academy Student

Posts : 3
Join date : 2008-10-28

http://narutorivals.activebb.net/

Back to top Go down

Davidhalo's Junkpile Empty Re: Davidhalo's Junkpile

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum