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Head Band

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Head  Band Empty Head Band

Post  Shadow_pryo Thu Jun 12, 2008 9:56 am

Head  Band HeadBand

i didn't have the naruto symbols so i just put something there ^^; if that pic don't show up heres a link

https://2img.net/h/i151.photobucket.com/albums/s121/Takashi15/HeadBand.jpg
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Post  Shadow_pryo Thu Jun 12, 2008 10:55 am

Very good job Shadow! =]
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Post  Pjotrkiller Thu Jun 12, 2008 11:00 am

It sucks but that plate is pretty good but other things suck sorry Sad
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Post  Tsengu Thu Jun 12, 2008 12:25 pm

It's not all bad. The plate needs to be longer though. Nice effort.
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Post  Pjotrkiller Thu Jun 12, 2008 1:13 pm

Is is your first try Shadow? Because then it would be pretty good Smile Try make the plate longer.
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Post  Tsengu Thu Jun 12, 2008 3:09 pm

You should totally try again but look at something for reference.

Example...

Head  Band Satinheadband2
Head  Band Headband-naruto
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Post  Shadow_pryo Thu Jun 12, 2008 11:27 pm

Head  Band HeadBand


i'll make an acutly village symbol tomorrow ^^; i'm to tired to night..it's like 2.. lol but yeah tell me what yall think?? i couldn't find a metal texture so i just used that one ^^; also i i tried to make the thing bend back like cloth...but it didn't work...so i afro ingernered it xD to kinda look good ^^; ehh i think it look iight but i know it could be better ^^; any help would be loved =D (no homo)

in case it don't work..^^; heres a link to it

https://2img.net/h/i70.photobucket.com/albums/i93/Shadow_pryo/HeadBand.jpg
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Post  Pjotrkiller Fri Jun 13, 2008 8:10 am

Nice, could you show it from the top?
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Post  Shadow_pryo Fri Jun 13, 2008 8:29 am

yeah here you go, it does'nt look as good from the top b/c i couldn't get it to bend/fold right...but i tried, i'm workin on how to do it the right way ^^; but yeah here you go

Head  Band HeadBandTop

if that don't work heres a link =D

https://2img.net/h/i70.photobucket.com/albums/i93/Shadow_pryo/HeadBandTop.jpg
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Post  Sorlaize Fri Jun 13, 2008 9:50 am

Awesome!! Very Happy

We need to make the forehead protector so you can wear them anywhere so think about that while modelling..maybe have different amounts of bends, so about 5 different versions? Razz

Looking better. I think the only thing we can improve is make it different colours. That's easy.
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Post  Rave Fri Jun 13, 2008 10:53 am

You dont rly need to create them apart since when u choose ur race and ur village, its automaticaly going to be on the charcter model ...
so u just need textures, and if u abandon ur clan, u get a strike on it and  else, just not there ^^
Cuz in the anime.. u can't join other clans either
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Post  Forever3D Fri Jun 13, 2008 12:51 pm

Yeah there is really no need to model the head band, texturing it on the character will be best, remember, it is for a game, the lower the polys, the better the game will run.

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Post  Raiden Fri Jun 13, 2008 1:01 pm

But when you start, you are an academy student... as I know academy students dont have headband so it wouldnt made sence Shocked
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Post  Pjotrkiller Fri Jun 13, 2008 1:49 pm

Shadow_pryo wrote:yeah here you go, it does'nt look as good from the top b/c i couldn't get it to bend/fold right...but i tried, i'm workin on how to do it the right way ^^; but yeah here you go

Head  Band HeadBandTop

if that don't work heres a link =D

[url=https://2img.net/h/i70.photobucket.com/albums/i93/Shadow_pryo/HeadBandTop.jpg
https://2img.net/h/i70.photobucket.com/albums/i93/Shadow_pryo/HeadBandTop.jpg[/quote[/url]]

Thx It's nice Very Happy
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Post  Sorlaize Fri Jun 13, 2008 1:55 pm

Forever3D wrote:Yeah there is really no need to model the head band, texturing it on the character will be best, remember, it is for a game, the lower the polys, the better the game will run.

I think it's important we get the scope of detail right. Smile The forehead protector is a key part of the customization as every character has one (to start with, anyway.) We can have a few detailed models here and there in the visual points of interest (focal points) of the character model. As explained in another thread somewhere (Razz) the way we're implementing drawing the character meshes, it will be optimized for any given configuration.

What that means is, whatever you choose to equip on your character, the game will run as fast as if the character was modelled like that to begin with (thereabouts, anyway.) This means you can do a lot in the way of customization.

A forehead protector doesn't need to be that high poly, correct, but it can easily have its detail taken down Smile
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Post  Shadow_pryo Fri Jun 13, 2008 1:55 pm

Thx guys =D

but i'm a little lost on what yall mean ^^;;
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Post  Takashi Fri Jun 13, 2008 2:27 pm

Holy crap thats good Shadow!!!

How did you get better than me at Blender I showed you only the basics you freakin smartass!

lol

Good job!

=]

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Post  Tsengu Fri Jun 13, 2008 3:56 pm

Good job Shadow ^^;. Alot better.
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Post  Shadow_pryo Fri Jun 13, 2008 9:40 pm

thx guys that means a lot ^^; i wanna get better thought ^^; i feel like it sucks really ^^; so i wanna learn how to do it..but i can't use tuts...b/c i have to have someone show me...thats just how i learn..so i'm tryin to teach my self and get takashi to show me what he can ^^; but umm...whats sumin yall want me to try and make? i need like a pic if you can plz ^^;;
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Post  Tsengu Sat Jun 14, 2008 5:13 pm

A nice test... try making the samehada?!?
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