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Controls

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Sw0rdm3n
Umaterasu
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Controls Empty Controls

Post  Umaterasu Wed Aug 20, 2008 7:20 pm

Ok, we haven't fully talked about controls at the moment because we are not finished with what abilities you will have in battle. But here's a little sample I did Very Happy:

Move: W,A,S,D

Keypad (1-0): Jutsus, Items, etc.

Dodging weapons: (maybe a letter) H

Jump: Space (maintain Space to Jump higher)

Select an NPC (or an Enemy or Item)

Camera View: to change your view, right click, hold and rotate your mouse

Kunai Shuriken Throw (weapon): Right click

Weapon Swing: Left click before or after selecting the target


That's a sample so if you wanna add something into it just post it and ill add it myself Razz
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Post  Sw0rdm3n Wed Aug 20, 2008 8:19 pm

There are to many things to consider to make such decisions now.

I agree with w,s,a,d,space. but other than that will be set into hotkey system. and youll simply hit hotkeys such as f1,f2,f3...


Dodging.... Now this will be done by moving around your target. We will have movements such as quick dodge. Like hit d->d really fast for a quick left side dodge.... something along those lines.
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Post  Umaterasu Wed Aug 20, 2008 9:06 pm

Hmm...Ok I get what you mean
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Post  Rave Thu Aug 21, 2008 1:17 am

idd rather set the hotkeys to "1,2,3,4,..." (not notepad) and use Fx buttons for something else
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Post  Sithex Thu Aug 21, 2008 1:09 pm

Well to make life alot easyer for you guy just make the buttons adjustable by the user of course have a defult but making the butons changable will cut the issues of people not likeing the button setup. Just an idea Cool
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Post  conradxu Fri Aug 22, 2008 5:36 am

well, you can put in a "set controls" system. and making jump and strafe keys such as space is good, and make the hotkeys for jutsus F1,F2 etc.

W,S,A,D are move
make mouse view screen (just like gta vice city style, (look around))
space is jump
the rest are alwready said

but the main idea is, movement controls shouldnt be made into hotkeys, and dont allow the click+move (its unrealistic)
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Post  Sw0rdm3n Fri Aug 22, 2008 6:08 pm

conradxu wrote:well, you can put in a "set controls" system. and making jump and strafe keys such as space is good, and make the hotkeys for jutsus F1,F2 etc.

W,S,A,D are move
make mouse view screen (just like gta vice city style, (look around))
space is jump
the rest are alwready said

but the main idea is, movement controls shouldnt be made into hotkeys, and dont allow the click+move (its unrealistic)

definately no click movements.

You will move with w,a,s,d,space bar.
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Post  Tsengu Fri Aug 22, 2008 11:51 pm

Always a hard decision for the controls. Perhaps, the hotkeys could be 1 to =, and for the jutsu seals (horse, for example) it could be the Fx (F1, F2, etc) buttons. Of course have it so the player can change it to suit him better.
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Post  conradxu Sat Aug 23, 2008 4:46 am

ya, great idea. F1 and F2 are so dam hard.

say its winter time, and the heater isnt on. you fingers will be stiff, and that what it annoying. so i suggest the the hotkeys go onto the number pad specifically. so you can just take your hand off the mouse and quickly activate a jutsu in no time and move your hand back to the mouse to target the object
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Post  Tsengu Sun Aug 24, 2008 2:02 am

Very nice conradxu, good example. I know those days.. damn winters lol.
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