What this means for the game
+2
Takashi
Sorlaize
6 posters
What this means for the game
The fact that we're using XnaHavok means the game will have many rich features such as very fast physics and built-in support for animation blending, which are seen in the latest games such as BioShock and Star Wars: The Force Unleashed. You can see an outline of the system details and the testimonials from software development companies that have used them, by looking here and here.
Our Game Ideas section will now consider this when we design our game mechanics. I would like to thank the creators of Havok for their fine work, and I am pleased that such good software is available for free use.
Our Game Ideas section will now consider this when we design our game mechanics. I would like to thank the creators of Havok for their fine work, and I am pleased that such good software is available for free use.
Re: What this means for the game
May you please post up some of Havoks work?
You know Videos of the engine being used. [Gravity, physics].
And also pictures of how the graphics will end up like and stuff.
Pwease?
You know Videos of the engine being used. [Gravity, physics].
And also pictures of how the graphics will end up like and stuff.
Pwease?
Takashi- Chuunin
- Posts : 97
Join date : 2008-05-29
Re: What this means for the game
Go to youtube and type havok ... its a very powerfull library to control animations and physix (but it is not an game engine ...)
Rave- Admin
- Posts : 191
Join date : 2008-05-24
Re: What this means for the game
Havok was used in many of the games you play, if they have physics. It was used in Halo 2, Halo 3, Half-life 2, Bioshock, Assassin's Creed, and so on. It supports very advanced physical interactions, so look forward to having it in Xna very very soon.
Cheers,
Ben.
Cheers,
Ben.
Benny53- SOS Programmer
- Posts : 8
Join date : 2008-06-05
Re: What this means for the game
Another good example of what it is used in is Kane and Lynch (sp?), if I am not mistaken.
Tsengu- SOS Programmer
- Posts : 426
Join date : 2008-05-26
Location : Canada
Re: What this means for the game
Benny53 wrote:Havok was used in many of the games you play, if they have physics. It was used in Halo 2, Halo 3, Half-life 2, Bioshock, Assassin's Creed, and so on. It supports very advanced physical interactions, so look forward to having it in Xna very very soon.
Cheers,
Ben.
i though it was industry standard...
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
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