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Various buildings

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Post  Ryath Fri Oct 17, 2008 1:48 pm

In that last one, the triangle looks kind of weird. Also, you could use that ice effect maybe as a genjutsu. Make everything like ice to the person, so it would all blend together and be hard to see who's who, and where the enemy's hiding.

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Post  Sorlaize Sat Oct 18, 2008 12:41 am

Wrongfire wrote:Yeh, 256x256
seamless
Also because of its randomness its pretty un-repetitive as well.

Razz The main idea behind procedurally generated textures is you don't need to save them, you can just generate them with code. So using a tool to make procedural textures just defeats the object xD
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Post  Wrongfire Sat Oct 18, 2008 2:39 am

Are we using procedurally generated textures?!

Thats pretty strange..

I just did it for testing lol
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