Various buildings
+8
Rave
SeanAsberry
Pjotrkiller
Umaterasu
Rev54
runeblade
Sorlaize
Wrongfire
12 posters
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Re: Various buildings
In that last one, the triangle looks kind of weird. Also, you could use that ice effect maybe as a genjutsu. Make everything like ice to the person, so it would all blend together and be hard to see who's who, and where the enemy's hiding.
Ryath- Academy Student
- Posts : 12
Join date : 2008-08-02
Re: Various buildings
Wrongfire wrote:Yeh, 256x256
seamless
Also because of its randomness its pretty un-repetitive as well.
The main idea behind procedurally generated textures is you don't need to save them, you can just generate them with code. So using a tool to make procedural textures just defeats the object xD
Re: Various buildings
Are we using procedurally generated textures?!
Thats pretty strange..
I just did it for testing lol
Thats pretty strange..
I just did it for testing lol
Wrongfire- SOS Modeller
- Posts : 68
Join date : 2008-09-15
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