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~!Realm Of the Dead!~

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Umaterasu
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Post  Sw0rdm3n Tue Sep 16, 2008 7:02 pm

There should be a place, with a monument(statue) of some demon or god, that a group of players could go to. They would stand on certain platform, and they would have to do hand signs simultaneously to be teleported to Realm of the Dead.


Requirements to Enter Realm Of The Dead

  • The hand signs must be done perfect(no mistakes)
and at least by:

  • 3 people or more to take effect.
  • And hand signs have to be done at the same time. For the jutsu to take affect.

After you do the jutsu handisngs on the platform, you would glow for 15 seconds, and other people would have 15 seconds to finish there handsigns to complete the ritual. If they dont finish, you have to do the handisgns again. Because at least 3 players need to be glowing(complete handisngs) at the same time, to get there.

Then the 3 players(or more) will be teleported to realm of the dead, filled with 100s of zombies, demons,skeletons,spirits..That would attack you until you die.


  1. All of these demons would be guarding the Realm Of the Dead,
  2. and the Demon Lord who wields the legendary Sword of Life And Death

Well pretty much the point would be to get to the demon lord,and kill him for a chance to get a Complete Demon Spirt*. the whole dead realm would be pretty big, and a simple maze. Filled with 100s of Demons mosnters,spirits.

Demon Spirit*:
http://soundofstone.roflforum.net/weapons-battle-system-f10/weapon-upgrade-sytem-t257.htm

Literarely armies of undead. All trough out the map. They would attack you on sight, and follow you and attack until they are killed.

So you would really need to do your "homework" before you go, get the right team that can do jutsus that do lots of damage and cover a big area(so lots of monsters are killed at once).
Also you should know wheres the demon lord, so be familiar with the whole map.
-------


Well this task would be for the strongest players, or at least for good number of organized players.

Penalty

  • There would be a pentalty for deing in dead realm. You would get cursed for 3 hours of online time, that would lower your stats. And each time you die there, more curse time you get and more of your stats are lowered.


Demon Lord

If you are to make to demon lord, the whole game would just begin here.
The demon lord would be really really strong, he would dodge your attacks, he would use all 5 elements to attack you, he would be use his Sword Of Life And Death, with each swing at you it would summon 3 monsters(total up to 15 monsters) after there is 15 monsters he will swing and hit you, but it will no longer summon monsters.

Monster 1- Would Attack you with Taijutsu(fangs, teeth)
Monster 2- Would Heal the Demon.
Monster 3- Would attack you with ninjutsu.
(So there could be 5 of each at max at once 3X5=15)


Demon lord will have infinite amount of chakra, and really really high amount of Health.
Plus he would dodge your attacks, and attack you with various ninjutsu and his sword.


Last edited by Sw0rdm3n on Tue Sep 16, 2008 7:49 pm; edited 2 times in total
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Post  Umaterasu Tue Sep 16, 2008 7:15 pm

Very interesting idea, although I think that the strongest capped play could solo if he wanted Razz, that would mean that you don't really need a team.
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Post  Sw0rdm3n Tue Sep 16, 2008 7:40 pm

Umaterasu wrote:Very interesting idea, although I think that the strongest capped play could solo if he wanted Razz, that would mean that you don't really need a team.

He cant enter alone for once.

And solo... Maybe, but it would be extremely hard for just one. Since the boss would constantly summon monsters that heal him and attack you, on top of that he is attacking you and evading your attacks.

So you would need at least 1 person to take care of the monsters the boss summons, and 1-2 people to kill the boss.

But the boss would be insanely strong.


I dint fininish explaing details, ill get back to it... ull see why it would be hard to solo.
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Post  Rev54 Tue Sep 16, 2008 8:09 pm

I like that idea also. I also like the thought of having more demon spirits. Besides having the Tailed demons, we could think up of other powerful spirit ideas. For Example a Phoenix Demon, a Lygar, a griffin, Minotaur....ok maybe those are some extreme examples.

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Post  Sw0rdm3n Tue Sep 16, 2008 8:17 pm

Rev54 wrote:I like that idea also. I also like the thought of having more demon spirits. Besides having the Tailed demons, we could think up of other powerful spirit ideas. For Example a Phoenix Demon, a Lygar, a griffin, Minotaur....ok maybe those are some extreme examples.

Thats exactly what im doing.

This is a unique demon that I came up with, it will have human like shape. Not animal shape. Yet it will be a demon.
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Post  conradxu Wed Sep 17, 2008 2:52 am

i wouldnt like the 3 people thing, but everything else is fine with me
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Post  Umaterasu Sat Sep 27, 2008 10:49 am

This could be something like a Epic Quest or something just like in Fiesta. You have a time limit when you enter (30 mins), you enter with 14 other persons (15 including you), and you fight countless mobs and at the end there's a Boss. And when the Epic Quest is finished then everyone in the Realm gets lot of exp (depending on your level, you'll get to join Epic Quests of your level). We should develop more of these 'Quests".
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Post  SeanAsberry Sat Sep 27, 2008 3:17 pm

i like that idea alot because in dark eden that my brother plays you can go in a similar area and cant leave for some time and you train there and the lord thing is good.
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Post  Rave Mon Sep 29, 2008 12:57 am

this is a good idea, seen in other games too
although the death penatly u describe is retarded lol. IF we would put a death penatly that decreases stats, it would be for like 10 mins or so max

putting a detah penalty fo HOURS online would make the player give up, never go in there again, or maybe like quit the game cuz each time they come on, they STILL havent finished 3 hours and can't be bothered.
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Post  Sw0rdm3n Mon Sep 29, 2008 6:14 pm

Rave wrote:this is a good idea, seen in other games too
although the death penatly u describe is retarded lol. IF we would put a death penatly that decreases stats, it would be for like 10 mins or so max

putting a detah penalty fo HOURS online would make the player give up, never go in there again, or maybe like quit the game cuz each time they come on, they STILL havent finished 3 hours and can't be bothered.

True variables can be modified...
but we dont want like 100 noobs going in there and causing major lag.

So we need to put some penalty for dieing.... thats where the whole penalty thing comes along.
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Post  Umaterasu Mon Sep 29, 2008 7:09 pm

Sw0rdm3n wrote:
Rave wrote:this is a good idea, seen in other games too
although the death penatly u describe is retarded lol. IF we would put a death penatly that decreases stats, it would be for like 10 mins or so max

putting a detah penalty fo HOURS online would make the player give up, never go in there again, or maybe like quit the game cuz each time they come on, they STILL havent finished 3 hours and can't be bothered.

True variables can be modified...
but we dont want like 100 noobs going in there and causing major lag.

So we need to put some penalty for dieing.... thats where the whole penalty thing comes along.

So thats why we should put a limit capacity...only 15-20 can enter every 1 hour...they have 2 lives if they die (unless they have a healer to "revive" them...they can die as many times)...
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Post  conradxu Mon Sep 29, 2008 10:31 pm

what happens once you kill the demon lord and die right after?
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Post  Rave Tue Sep 30, 2008 1:26 am

conradxu wrote:what happens once you kill the demon lord and die right after?
then u'll stay in there till u run outa food and die Very Happy xD
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Post  Rev54 Tue Sep 30, 2008 12:03 pm

Rave wrote:
conradxu wrote:what happens once you kill the demon lord and die right after?
then u'll stay in there till u run outa food and die Very Happy xD

Well once you have defeated the demon lord you obviously transport out of the realm of the dead either by getting your group together to get out the same way you came in or, after you defeat the baddy, a gate appears (rises from the ground, decends from above or what ever) and you walk through it.

I really like this idea! I think we need to come up with more big 'Quests' like these.

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