Village hidden in the Branches
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Rave
Rev54
6 posters
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Village hidden in the Branches
! maybe this could be a "little sister" village to the village hidden in the leaf's! it could be small but!
but!
heres the catch!
its all above ground in tree houses connected with bridges!!! and to get there you need to climb up trees!
just an idea that popped in my head.
but!
heres the catch!
its all above ground in tree houses connected with bridges!!! and to get there you need to climb up trees!
just an idea that popped in my head.
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Village hidden in the Branches
k we could do that ^^, just somewhere to rest or so and buy pots ;d
Rave- Admin
- Posts : 191
Join date : 2008-05-24
Re: Village hidden in the Branches
lols, fun maps. where you dont need to train but relax, enjoy scenery, play mini games etc.
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
Re: Village hidden in the Branches
conradxu wrote:lols, fun maps. where you dont need to train but relax, enjoy scenery, play mini games etc.
yea really the game isnt just about fighting so thats good to have different areas so unique.
SeanAsberry- Chuunin
- Posts : 65
Join date : 2008-09-11
Age : 30
Location : Forest of death
Re: Village hidden in the Branches
SeanAsberry wrote:conradxu wrote:lols, fun maps. where you dont need to train but relax, enjoy scenery, play mini games etc.
yea really the game isnt just about fighting so thats good to have different areas so unique.
We could even include maybe some non combat skills...
Like potion making, and food making,food cooking, mining, smithing,herbalism or what not....
I dono if its a good idea or not, but maybe later on when more progress is made on the game, we could talk about it.
Sw0rdm3n- SOS Modeller
- Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois
Re: Village hidden in the Branches
well what about being able to buy more than one apartment, and having a little place to live in a small town like this one. well more of a tree house than small apartment.
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Village hidden in the Branches
well. sounds good, but if about 2000 players in the game buy an apartment. where will all the space come from? wouldnt the whole village be filled with people living in it instead on NPC shops etc.
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
Re: Village hidden in the Branches
conradxu wrote:well. sounds good, but if about 2000 players in the game buy an apartment. where will all the space come from? wouldnt the whole village be filled with people living in it instead on NPC shops etc.
Well we thought about the apartments. And I think we chose that there's one apartment for every player
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Village hidden in the Branches
Umaterasu wrote:conradxu wrote:well. sounds good, but if about 2000 players in the game buy an apartment. where will all the space come from? wouldnt the whole village be filled with people living in it instead on NPC shops etc.
Well we thought about the apartments. And I think we chose that there's one apartment for every player
I know this was also discussed else where, but would it be easier to do something like this:
We just draw the outside of the building, it can be a pretty big building. but when you walk in the front door, your taken straight to your room. You dont see any other players in your room either, kind of how the GTA 3 was wasn't it? You dont get to walk around the inside building except your own room. But this way you can own mulitple places in different towns/villages. And you can make all the rooms in the building look the same, however for different buildings there can be a differenent look in the rooms, but they would all be the same. I mean theres no real point to making all the rooms different cause why would you want to spend your time doing nothing. Also, wouldnt that save on polys and lag and what not?
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Village hidden in the Branches
Rev54 wrote:Umaterasu wrote:conradxu wrote:well. sounds good, but if about 2000 players in the game buy an apartment. where will all the space come from? wouldnt the whole village be filled with people living in it instead on NPC shops etc.
Well we thought about the apartments. And I think we chose that there's one apartment for every player
I know this was also discussed else where, but would it be easier to do something like this:
We just draw the outside of the building, it can be a pretty big building. but when you walk in the front door, your taken straight to your room. You dont see any other players in your room either, kind of how the GTA 3 was wasn't it? You dont get to walk around the inside building except your own room. But this way you can own mulitple places in different towns/villages. And you can make all the rooms in the building look the same, however for different buildings there can be a differenent look in the rooms, but they would all be the same. I mean theres no real point to making all the rooms different cause why would you want to spend your time doing nothing. Also, wouldnt that save on polys and lag and what not?
That is exactly what I had in mind ^^
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Village hidden in the Branches
lols. i was thinking of that ages ago. but since no one brought that topic up, i was like "cbb to explain it" -.-
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
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