Weapon Specialist (clan)
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Weapon Specialist (clan)
Weapon specialist will be a clan that focuses on weapons as there main fighting style.
Also this clan jutsu will be focused on weapons.
Every clan will be able to have weapons, like katana,sai,shuriken,kunai.... and what not.
But this clan will be able to age there weapons and to evolve them into even better weapons.
Dance of the Crescent Moon-
User will start moving in a confusing manner, there will be couple copies of the user, moving in uncordinated manner leaving after images behind him.
Cooldown will be 15 seconds.
Flash Step-
User will focus chakra into his feet, and peform movement and a direct strike to enemy so fast that enemy will not see it happen. For this jutsu to hit the enemy user has to be locked on to the enemy or looking straight at him.
Cool down will be 20 seconds.
Weapon Demon Sealing-
Only this clan will be able to seal demons into swords.
http://soundofstone.roflforum.net/weapons-battle-system-f10/weapon-upgrade-sytem-t257.htm
Aging sword system-
When you create a a character you will receive [Great Sword "Your Name"]. This will be a special sword that only you can have. You will not be able to trade this or sell it.
To age a sword, you must hit a monster,player,dummie. Certain amount of times.
So for example if you have lvl 2 sword. You will need to swing it and land the hit 40,000 times before u are able to age it.
You will be able to Age your sword total of 5 times.
Lvl 1-20,000 hits
Lvl 2-40,000 hits
Lvl 3-60,000 hits
Lvl 4-100,000 hits
Lvl 5-200,000 hits
Once the sword ages once you will be able to craft(change) it into another sword.
Based on what kind of sword you craft it, it will get the properties of it.
Katana- You will craft your sword into katana and this will increase the swords accurancy 100%
Scimitar- This will increase your attack speed by 100%
Chaos Sword- This will increase your critical rate by 20%
Zanpactou- This will increase your swords damage by 30%
Each time you age your sword, you will craft it into a new sword depending on what kind of bonuses you want on your sword. Also the sword will take the look of the type of sword you crafted it into.
:.:.:Example:.:.:
So If i have lvl 4 sword.
That means i was able to age it 4 times. So that means i got 4 diffrent bonuses
Lets say at lvl 1 aging i picked SCIMITAR
Lets say at lvl 2 aging i picked SCIMITAR
Lets say at lvl 3 aging i picked Chaos sword
Lets say at lvl 4 aging i picked zanpacktou
So my lvl 4 sword has the shape of zanpacktou, and it has +200% attack speed, +20% Critical rate, +30% Damage Rating.
So this means i hit 3 hits in the time that it would take great sword to hit 1 hit, I have 20% chance to critical, and my damage from the sword is increased by 30%
:.:.:Example Over:.:.:.:
Once the sword reaches lvl 5 and it is fully aged. You will be able to choose the shape of your sword(zanpacktou,katana,chaos sword,Scimitar) regardless of what sword you choose for your sword bonus.
Please leave ideas,comments, suggestions.
Also this clan jutsu will be focused on weapons.
Every clan will be able to have weapons, like katana,sai,shuriken,kunai.... and what not.
But this clan will be able to age there weapons and to evolve them into even better weapons.
Dance of the Crescent Moon-
User will start moving in a confusing manner, there will be couple copies of the user, moving in uncordinated manner leaving after images behind him.
Cooldown will be 15 seconds.
Flash Step-
User will focus chakra into his feet, and peform movement and a direct strike to enemy so fast that enemy will not see it happen. For this jutsu to hit the enemy user has to be locked on to the enemy or looking straight at him.
Cool down will be 20 seconds.
Weapon Demon Sealing-
Only this clan will be able to seal demons into swords.
http://soundofstone.roflforum.net/weapons-battle-system-f10/weapon-upgrade-sytem-t257.htm
Aging sword system-
When you create a a character you will receive [Great Sword "Your Name"]. This will be a special sword that only you can have. You will not be able to trade this or sell it.
To age a sword, you must hit a monster,player,dummie. Certain amount of times.
So for example if you have lvl 2 sword. You will need to swing it and land the hit 40,000 times before u are able to age it.
You will be able to Age your sword total of 5 times.
Lvl 1-20,000 hits
Lvl 2-40,000 hits
Lvl 3-60,000 hits
Lvl 4-100,000 hits
Lvl 5-200,000 hits
Once the sword ages once you will be able to craft(change) it into another sword.
Based on what kind of sword you craft it, it will get the properties of it.
Katana- You will craft your sword into katana and this will increase the swords accurancy 100%
Scimitar- This will increase your attack speed by 100%
Chaos Sword- This will increase your critical rate by 20%
Zanpactou- This will increase your swords damage by 30%
Each time you age your sword, you will craft it into a new sword depending on what kind of bonuses you want on your sword. Also the sword will take the look of the type of sword you crafted it into.
:.:.:Example:.:.:
So If i have lvl 4 sword.
That means i was able to age it 4 times. So that means i got 4 diffrent bonuses
Lets say at lvl 1 aging i picked SCIMITAR
Lets say at lvl 2 aging i picked SCIMITAR
Lets say at lvl 3 aging i picked Chaos sword
Lets say at lvl 4 aging i picked zanpacktou
So my lvl 4 sword has the shape of zanpacktou, and it has +200% attack speed, +20% Critical rate, +30% Damage Rating.
So this means i hit 3 hits in the time that it would take great sword to hit 1 hit, I have 20% chance to critical, and my damage from the sword is increased by 30%
:.:.:Example Over:.:.:.:
Once the sword reaches lvl 5 and it is fully aged. You will be able to choose the shape of your sword(zanpacktou,katana,chaos sword,Scimitar) regardless of what sword you choose for your sword bonus.
Please leave ideas,comments, suggestions.
Sw0rdm3n- SOS Modeller
- Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois
i agree
i dont like the idea of it only going to level five mabey it can go to lvl 50 but u can up grade it only every 10 lvls of the sword i like a icreases which really makes you think what kinda upgrade you want thats just what i think
SharinganMaster- Chuunin
- Posts : 70
Join date : 2008-09-06
Age : 29
Location : Under Your Bed!
Re: Weapon Specialist (clan)
SharinganMaster wrote:i dont like the idea of it only going to level five mabey it can go to lvl 50 but u can up grade it only every 10 lvls of the sword i like a icreases which really makes you think what kinda upgrade you want thats just what i think
Variables can be modified. Its just the general idea.
Sw0rdm3n- SOS Modeller
- Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois
Re: Weapon Specialist (clan)
my question is, if your not a weapon speacialist, will you be able to
use weapons. For example, everyone knows how to use either a kunai or a
throwing needle, so will they be available for everyone to use. And
will you be able to not only throw them but use then in your hand to
fight with?
I think that we should have some weapons, like kunai,
throwing needles, and a few other weapons that should be accesible to
all to use. And that there should be some weapons that only specialist
should use. I think that what im saying is pretty obvious and everyone
would agree, but, I was wondering if maybe we should have it set up so
you can gain skill with your kunai and things, so they become more than
just projectiles. But should a weapon specailist be allowed to take his
kunai training to a higher level than someone who is not a specailist?
I think that they should be able to reach same level.
use weapons. For example, everyone knows how to use either a kunai or a
throwing needle, so will they be available for everyone to use. And
will you be able to not only throw them but use then in your hand to
fight with?
I think that we should have some weapons, like kunai,
throwing needles, and a few other weapons that should be accesible to
all to use. And that there should be some weapons that only specialist
should use. I think that what im saying is pretty obvious and everyone
would agree, but, I was wondering if maybe we should have it set up so
you can gain skill with your kunai and things, so they become more than
just projectiles. But should a weapon specailist be allowed to take his
kunai training to a higher level than someone who is not a specailist?
I think that they should be able to reach same level.
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Weapon Specialist (clan)
lols, woundnt people use this move as a kser? (kill steal) instead of normal skill?
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
Re: Weapon Specialist (clan)
conradxu wrote:lols, woundnt people use this move as a kser? (kill steal) instead of normal skill?
What move?
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Weapon Specialist (clan)
a move is defined as a "skill" in games.
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
Re: Weapon Specialist (clan)
What "skill" is a kill steal?
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Weapon Specialist (clan)
Ok clear ups.
You would be able to use kunai, trowing needles, shuriken, katanas... what not even if your not weapon specialist.
(being weapon specialist gives you a special sword that lvls up and clan jutsu along with it)
Kill steal- we are talking about making the game based on exp\damage.
So the exp you gain will be determined not by the kills, but by the damage you do.
As soon as you do the damage, you get the exp for the damage you inflicted.
And person who deals the most damage to the monster will get the kill and drop.
You could have 10 people killing one monster, all of the would get experience off it, but person who dealt the most damage to it would get the drop.
You would be able to use kunai, trowing needles, shuriken, katanas... what not even if your not weapon specialist.
(being weapon specialist gives you a special sword that lvls up and clan jutsu along with it)
Kill steal- we are talking about making the game based on exp\damage.
So the exp you gain will be determined not by the kills, but by the damage you do.
As soon as you do the damage, you get the exp for the damage you inflicted.
And person who deals the most damage to the monster will get the kill and drop.
You could have 10 people killing one monster, all of the would get experience off it, but person who dealt the most damage to it would get the drop.
Sw0rdm3n- SOS Modeller
- Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois
Re: Weapon Specialist (clan)
y make it a clan when anyone can pick up a sword and eventually master it
SeanAsberry- Chuunin
- Posts : 65
Join date : 2008-09-11
Age : 30
Location : Forest of death
Re: Weapon Specialist (clan)
SeanAsberry wrote:y make it a clan when anyone can pick up a sword and eventually master it
But What I think Swordmen is getting at, is only a weapon specialist clan will have the ability to increase the amount of damage a Katana will do, as where someone who is not a specialist, will never see results increase than the basic damage it does.
Also, I think that if you weild a sword, it would only do extra damage for your basic attack such as a punch or kick, the sword would do more damage, but it wouldn't increase over time. and you wouldnt be able to learn crazy weapon ninjutsu.
Rev54- Jounin
- Posts : 179
Join date : 2008-09-10
Age : 38
Re: Weapon Specialist (clan)
SeanAsberry wrote:y make it a clan when anyone can pick up a sword and eventually master it
you get special jutsus with this sword.
You are able to have swords like no1 else in the game. If people are not weapon specialists they WILL NEVER HAVE swords like yours.
They wont look the same, they will do diffrent damage, diffrent attack speed... and etc.
--------
Sw0rdm3n- SOS Modeller
- Posts : 237
Join date : 2008-08-09
Age : 34
Location : U.S.A Illinois
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