NPC ideas..
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NPC ideas..
I just had some really random NPC ideas. As the website seems to be lacking on the PvE subjects..
How about, Missing-Nin from all villages roaming around, some would be aggresive, and attack players on sight, whereas others should only attack when provoked.
Sometimes, 2 groups of missing-nin could attack eachother, making for nice fight scenes, also Missing-Nin could attack villages sometimes, some would be weak, but some could be extremly strong, and require many players to help defend their villages.
Also, some houses or very small villages in some places, where you could talk to the people there and complete missions for them, or grab the rest of your team and raid and destroy the people in the villages. Some of these villages could be in alliance with the major villages. For instance Konoha could have 5 smaller villages around it, allied with konoha. Should the villages be destroyed, konoha's NPC guards should weaken, making the smaller villages worth protecting.
Whilst other small villages could have no alliance.
Also bosses could roam around.
For instance you and your team could bump into Kisame and Itachi. These would be hard to defeat (obviously) and hard to find. If you do defeat them, you could steal Kisames sword, or the akatskui cloaks, as proof that you have defeated some of the members. Of course only 1 person could get the sword, 2 the cloaks. This would promote friendship, as they agree who gets what, and who is due an item next time.
Maybe even, you may be able to reveal a secret from bosses (on a rare occasion) such as stealing amaretsu skill from him, and being able to use it yourself, or selling the ability.
Other NPC's could include boars, that you kill, maybe not to get EXP, but meat, to use in cooking or whatever.
These are just some ideas.. I thought they were pretty good
How about, Missing-Nin from all villages roaming around, some would be aggresive, and attack players on sight, whereas others should only attack when provoked.
Sometimes, 2 groups of missing-nin could attack eachother, making for nice fight scenes, also Missing-Nin could attack villages sometimes, some would be weak, but some could be extremly strong, and require many players to help defend their villages.
Also, some houses or very small villages in some places, where you could talk to the people there and complete missions for them, or grab the rest of your team and raid and destroy the people in the villages. Some of these villages could be in alliance with the major villages. For instance Konoha could have 5 smaller villages around it, allied with konoha. Should the villages be destroyed, konoha's NPC guards should weaken, making the smaller villages worth protecting.
Whilst other small villages could have no alliance.
Also bosses could roam around.
For instance you and your team could bump into Kisame and Itachi. These would be hard to defeat (obviously) and hard to find. If you do defeat them, you could steal Kisames sword, or the akatskui cloaks, as proof that you have defeated some of the members. Of course only 1 person could get the sword, 2 the cloaks. This would promote friendship, as they agree who gets what, and who is due an item next time.
Maybe even, you may be able to reveal a secret from bosses (on a rare occasion) such as stealing amaretsu skill from him, and being able to use it yourself, or selling the ability.
Other NPC's could include boars, that you kill, maybe not to get EXP, but meat, to use in cooking or whatever.
These are just some ideas.. I thought they were pretty good
Last edited by chaotrix2 on Tue Jun 10, 2008 10:21 am; edited 2 times in total (Reason for editing : stupidity, and spelling)
chaotrix2- Genin
- Posts : 47
Join date : 2008-06-07
Re: NPC ideas..
Yea, I especially like the taking-from-bosses and missing-nin ideas. You'd get a few Jounins selling the Akatsuki cloaks maybe
I think it'll be good when you're just looking around far outside the village and BOOM epic fight is happening, lol. And then you and your team decide whether to attack or not; it might go against an alliance, you could send intel back to the village first, or you could give your village exaggerated / false information if you plan on deceiving them.
I think it'll be good when you're just looking around far outside the village and BOOM epic fight is happening, lol. And then you and your team decide whether to attack or not; it might go against an alliance, you could send intel back to the village first, or you could give your village exaggerated / false information if you plan on deceiving them.
Re: NPC ideas..
Yes good ideas, yet I think there should be some things you can't steal. As is something like the Akatsuki cloaks.. I am sure some will be joining them, so they should be organization exclusive. Stealing the sword is cool, it would be like a rare epic. Also, we had the idea of being able to implant the sharingan, and if you could do this (perhaps only certain body types (something within the body)) then you could steal the sharingan from Itachi. Once again, only one eye would be used as whenever your eye is uncovered and opened... it will be using chakra. It wouldn't be as effective, yet perhaps this is for another thread. Anywho, good ideas, keep 'em coming.
Tsengu- SOS Programmer
- Posts : 426
Join date : 2008-05-26
Location : Canada
Re: NPC ideas..
nice idea with the sharingan, should be like blood types or something, although maybe thats getting too deepTsengu wrote:Yes good ideas, yet I think there should be some things you can't steal. As is something like the Akatsuki cloaks.. I am sure some will be joining them, so they should be organization exclusive. Stealing the sword is cool, it would be like a rare epic. Also, we had the idea of being able to implant the sharingan, and if you could do this (perhaps only certain body types (something within the body)) then you could steal the sharingan from Itachi. Once again, only one eye would be used as whenever your eye is uncovered and opened... it will be using chakra. It wouldn't be as effective, yet perhaps this is for another thread. Anywho, good ideas, keep 'em coming.
chaotrix2- Genin
- Posts : 47
Join date : 2008-06-07
Re: NPC ideas..
It would definitely add a new 'edge' to an mmorpg.
Tsengu- SOS Programmer
- Posts : 426
Join date : 2008-05-26
Location : Canada
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