Increasing Your Stats
+5
Rave
Sorlaize
ice-power
runeblade
Umaterasu
9 posters
:: Game Ideas :: Gameplay
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Increasing Your Stats
Ok, So there's gonna be:
STR: Increasing Damage. Bonus Damage at every 5 stats
END: Increasing Aim and Evasion
DEX: Increasing Defence, HP, and Shield Defence
SPR: Increasing M.Damage, Bonus Damage at every 5 stats
INT: Increasing M. Defence, Critical Rate, And Chakra
Dmg: 293 ~ 375 Def: 345
Aim: 384 Evasion: 305
M.Dmg: 70
M.Def: 282
Here's what we can have ^^.
STR: Increasing Damage. Bonus Damage at every 5 stats
END: Increasing Aim and Evasion
DEX: Increasing Defence, HP, and Shield Defence
SPR: Increasing M.Damage, Bonus Damage at every 5 stats
INT: Increasing M. Defence, Critical Rate, And Chakra
Dmg: 293 ~ 375 Def: 345
Aim: 384 Evasion: 305
M.Dmg: 70
M.Def: 282
Here's what we can have ^^.
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
Nevermind What I Wrote:P, I have Somethin' New:
STR: Increasing Damage. Taijutsu Knowledge
END: Increasing HP, Defence
WIS: Increasing Mind Power, Genjutsu Knowledge
SPR: Increasing Jutsu Damage
INT: Increasing M. Defence, Critical Rate, And Chakra
Dmg: 293 ~ 375 Def: 345
C.Control: 64% Nin: 397
Gen: 106 Tai: 415
This would be the stats of an lvl 30 Chuunin
STR: Increasing Damage. Taijutsu Knowledge
END: Increasing HP, Defence
WIS: Increasing Mind Power, Genjutsu Knowledge
SPR: Increasing Jutsu Damage
INT: Increasing M. Defence, Critical Rate, And Chakra
Dmg: 293 ~ 375 Def: 345
C.Control: 64% Nin: 397
Gen: 106 Tai: 415
This would be the stats of an lvl 30 Chuunin
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
Could you add agility to determine how fast you would run and jump? Maybe could determine the chance of you dodging an attack?
runeblade- Chuunin
- Posts : 87
Join date : 2008-07-03
Age : 36
Location : U.S. South Dakota
Re: Increasing Your Stats
I think speed only need to be a skill and also of equipaments! On status, i think no! That status are good but, where you increase ninjutsu?
ice-power- Genin
- Posts : 40
Join date : 2008-07-02
Re: Increasing Your Stats
ice-power wrote:I think speed only need to be a skill and also of equipaments! On status, i think no! That status are good but, where you increase ninjutsu?
Thxx for the note:P, I'm planning on making an upgrade on the stats of the character, these two was just a try. I'm writting all the missions for Genins, Chuunins & Jonins so it might take some Time but my Bro will do it .
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
runeblade wrote:Could you add agility to determine how fast you would run and jump? Maybe could determine the chance of you dodging an attack?
Sounds good to me. Also we will probably need to have an evade key for dodging attacks?
Re: Increasing Your Stats
Indeed u would need agility too, to also determine how fast u hit.
but u also have to take in mind that if some1 goes 100% taijutsu, he wouldn't become superpowerful with his dmg...
And since we're talking about this, i was also thinking about the way we allow people to learn skills.
i say we would allow people to learn skills depending on their stats (not talking about blood line justu's).
Meaning if a character goes mix of couple of things, he can have balanced skills in everything :
-some defence skills
-some justu's
-some gen justu's
-some taijutsu's
and so on, every skill of aproximatly his own level. but if a player goes fully Taijustu, he would have only taijutsu skills like :
-special combo's
-Berzerk mode (opening gates and all xD)
-and also maybe defensive taijustu skills
and so on, but in this case, the skills are like 10lvls stronger because he could learn those higehr lvl skills because he was specialized.
this will make people try as many builds as possible and try to find the best combinations, so everybody will be diffrent from eachother which makes it more intresting.
So best thing to do is set a "Stat requirement" and a "Level requirement" on each skill, if level requirement is eached the person can learn
the skill with "stats requirement"-20% and if just reaches the stat requirement, he can just learn the skill.
back ontopic: it would be cool beign able to do absolutly high damage at higehr lvls so i guess we should increase the dmg a bit maybe.
and the idea of chakra control is indeed very intresting, but i dont know if we should let stat points decide that, or make people
learn it ingame somehow (quest/buy and so on) or combine both , stats matter but they can learn it too.
but u also have to take in mind that if some1 goes 100% taijutsu, he wouldn't become superpowerful with his dmg...
And since we're talking about this, i was also thinking about the way we allow people to learn skills.
i say we would allow people to learn skills depending on their stats (not talking about blood line justu's).
Meaning if a character goes mix of couple of things, he can have balanced skills in everything :
-some defence skills
-some justu's
-some gen justu's
-some taijutsu's
and so on, every skill of aproximatly his own level. but if a player goes fully Taijustu, he would have only taijutsu skills like :
-special combo's
-Berzerk mode (opening gates and all xD)
-and also maybe defensive taijustu skills
and so on, but in this case, the skills are like 10lvls stronger because he could learn those higehr lvl skills because he was specialized.
this will make people try as many builds as possible and try to find the best combinations, so everybody will be diffrent from eachother which makes it more intresting.
So best thing to do is set a "Stat requirement" and a "Level requirement" on each skill, if level requirement is eached the person can learn
the skill with "stats requirement"-20% and if just reaches the stat requirement, he can just learn the skill.
back ontopic: it would be cool beign able to do absolutly high damage at higehr lvls so i guess we should increase the dmg a bit maybe.
and the idea of chakra control is indeed very intresting, but i dont know if we should let stat points decide that, or make people
learn it ingame somehow (quest/buy and so on) or combine both , stats matter but they can learn it too.
Rave- Admin
- Posts : 191
Join date : 2008-05-24
Re: Increasing Your Stats
If u read the other Post you will see that we talked about lvl requirements .
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
STR: Increasing Damage. Taijutsu Knowledge
END: Increasing HP, Defence
WIS: Increasing Mind Power, Genjutsu Knowledge
SPR: Increasing Jutsu Damage, Ninjutsu Knowledge
INT: Increasing M. Defence, Critical Rate, And Chakra
AGI: Increasing Speed
Dmg: 293 ~ 375 Def: 345
C.Control: 64% Nin: 397
Gen: 106 Tai: 415
Speed: 397
Exp: 117,609/345,908 24%
This would be the stats of an lvl 35 Chuunin
END: Increasing HP, Defence
WIS: Increasing Mind Power, Genjutsu Knowledge
SPR: Increasing Jutsu Damage, Ninjutsu Knowledge
INT: Increasing M. Defence, Critical Rate, And Chakra
AGI: Increasing Speed
Dmg: 293 ~ 375 Def: 345
C.Control: 64% Nin: 397
Gen: 106 Tai: 415
Speed: 397
Exp: 117,609/345,908 24%
This would be the stats of an lvl 35 Chuunin
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
no comments O.o?
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
I like that idea Rave. Based on stats is a much suitable way.
Tsengu- SOS Programmer
- Posts : 426
Join date : 2008-05-26
Location : Canada
Re: Increasing Your Stats
make a cap for the speed, otherwise people of lvl 400 would be speed demons e.g. across a map in 2 minutes while a normal person would take 30 min
conradxu- Jounin
- Posts : 243
Join date : 2008-08-20
Location : Sydney, the immigrant central
Re: Increasing Your Stats
conradxu wrote:make a cap for the speed, otherwise people of lvl 400 would be speed demons e.g. across a map in 2 minutes while a normal person would take 30 min
We are planning to make our level cap 80 . And yea maybe we should put a cap for the speed..
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
Name: Umateratsu
Gender: Male
Health: 1433.40 / 1433.40 Chakra: 1359.05 / 1374.55 Stamina: 1256.80 / 1272.30
Regeneration rate: 57.1
Character Activity
D-missions: 2 Offense Stats:
C-missions: 0 Taijutsu strength: 314
B-missions: 0 Ninjutsu strength: 119
A-missions: 0 Genjutsu strength: 55
S-missions: 0 Weapon strength: 3102
Defense Stats:
C crimes: 0 Taijutsu defense: 887
B crimes: 0 Ninjutsu defense: 759
A crimes: 0 Genjutsu defense: 742
S-crimes: 2 Weapon defense: 901
Battles won: 133 Strength: 463
Battles lost: 19 Intelligence: 322
Battles fled: 1 Speed: 321
Battles fought: 153 Willpower: 268
Popularity points ever: 0 Reputation points ever: 0
Popularity points now: 0 Reputation points now: 0
Gender: Male
Health: 1433.40 / 1433.40 Chakra: 1359.05 / 1374.55 Stamina: 1256.80 / 1272.30
Regeneration rate: 57.1
Character Activity
D-missions: 2 Offense Stats:
C-missions: 0 Taijutsu strength: 314
B-missions: 0 Ninjutsu strength: 119
A-missions: 0 Genjutsu strength: 55
S-missions: 0 Weapon strength: 3102
Defense Stats:
C crimes: 0 Taijutsu defense: 887
B crimes: 0 Ninjutsu defense: 759
A crimes: 0 Genjutsu defense: 742
S-crimes: 2 Weapon defense: 901
Battles won: 133 Strength: 463
Battles lost: 19 Intelligence: 322
Battles fled: 1 Speed: 321
Battles fought: 153 Willpower: 268
Popularity points ever: 0 Reputation points ever: 0
Popularity points now: 0 Reputation points now: 0
Umaterasu- SOS Concept Artist
- Posts : 454
Join date : 2008-06-08
Age : 34
Location : Akatsuki Hideout
Re: Increasing Your Stats
Sorlaize wrote:runeblade wrote:Could you add agility to determine how fast you would run and jump? Maybe could determine the chance of you dodging an attack?
Sounds good to me. Also we will probably need to have an evade key for dodging attacks?
what do you think about just running and jumping for evading?
and i think that there should also be a CHAKRA stat which determines running on water,walls or climbing trees or so(when you start you shouldn't be able to do any of these actually)
and will stats change with equipment???
shikamaru_nara- Genin
- Posts : 46
Join date : 2008-10-03
Re: Increasing Your Stats
conradxu wrote:make a cap for the speed, otherwise people of lvl 400 would be speed demons e.g. across a map in 2 minutes while a normal person would take 30 min
lol that would suck if you want to take a quest you would just run by the questgiver!!!
shikamaru_nara- Genin
- Posts : 46
Join date : 2008-10-03
nice
Dont put a cap on speed xD
i mean it makes since how the better you get the faster you would be
but thats not the only skill maybe peple would rather put exp in Strength
than speed
But thats just me
i mean it makes since how the better you get the faster you would be
but thats not the only skill maybe peple would rather put exp in Strength
than speed
But thats just me
PicMan- Genin
- Posts : 37
Join date : 2008-09-18
Age : 30
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