Input ideas
4 posters
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Input ideas
I've been talking to Deen and one idea we discussed was using number keys for handseals (1, 2, 3, f1, f2, f3 etc, not numpad).
This would mean you can also change the order, say you need to use certain handseals more often.
That makes it good because you can spend time customizing this and (hopefully) gain a tactical advantage this way.
Then when you assign a 'shortcut' in a different key, it could mean that your character performs the seals at a slower rate than you could achieve by manually pressing them (but still quite fast). Another idea of mine was for the shortcut (since it's so easy to just stab a key once) to be ~10% less effective in damage or likelihood of hitting.
Deen said to make a Jutsu menu for finding all the handseal combinations that you can do.
This would mean you can also change the order, say you need to use certain handseals more often.
That makes it good because you can spend time customizing this and (hopefully) gain a tactical advantage this way.
Then when you assign a 'shortcut' in a different key, it could mean that your character performs the seals at a slower rate than you could achieve by manually pressing them (but still quite fast). Another idea of mine was for the shortcut (since it's so easy to just stab a key once) to be ~10% less effective in damage or likelihood of hitting.
Deen said to make a Jutsu menu for finding all the handseal combinations that you can do.
Re: Input ideas
lol i like that idea =D, um.. quick quetsion...when i use blender..it keeps sayin there is a prob...then it shuts down...??
Shadow_pryo- Genin
- Posts : 49
Join date : 2008-05-29
Age : 33
Location : Fort Bragg, NC
Re: Input ideas
Good ideas. The number keys are good. And customization of the keys will help especially if they are like Naruto and overuse Kagebunshin no jutsu.. they'd be able to get it comfortably. Are we gonna have an execute button? So you hit the seals and then another button to execute the jutsu.
Tsengu- SOS Programmer
- Posts : 426
Join date : 2008-05-26
Location : Canada
Re: Input ideas
Great idea Sorlaize. But yea Tsengu we will need an execute button I think Maby Esc?
Pjotrkiller- Special Chuunin
- Posts : 298
Join date : 2008-05-29
Age : 29
Location : Akatsuki Hideout
Re: Input ideas
Tsengu wrote:Good ideas. The number keys are good. And customization of the keys will help especially if they are like Naruto and overuse Kagebunshin no jutsu.. they'd be able to get it comfortably. Are we gonna have an execute button? So you hit the seals and then another button to execute the jutsu.
Maybe a cancel button but I don't think we need an execute button, otherwise you're more inclined to just use a shortcut key
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